Tuesday, October 15, 2019
21st Century Technologies and Their Relationship to Student Achievement Essay Example for Free
21st Century Technologies and Their Relationship to Student Achievement Essay The Holy Grail in education today is to link an educational strategy, program, initiative or technology to student achievement. There are numerous organizations advocating for Technology Literacy, Information Literacy, 21st Century Learning Skills, and any number of other titles for literacy in a modern context. In all sectors of human society, the technology of the 21st Century has revolutionized and enhanced our way of life. From medicine to the military and from business to the arts, the technologies of today have made our lives better. It is not surprising then, that the public expects technology to have a similar revolutionary effect on education. After all, the biggest advancements of the last 20 years have been in the realm of information and the tools of human knowledge; this is Educationââ¬â¢s back-yard. Yet, when people look at our schools they see many classrooms that seem to have been immune to these advances. There are obstacles that education faces in implementing a 21st Century approach to education not the least of which is finding a definition and a clear picture of what it really looks like and whether it will be more effective for students. Costs to implement technology-rich programs quickly seem prohibitive when scaling to an entire school system, particularly so in a state that lags the nation in educational funding. Teachers are our biggest asset and are known to be the single largest influence on student achievement the district can provide, so professional development is crucial and fundamental. The measure of success, the CSAP, is a paper and pencil test which will be unable to measure all the positive effects technology can have for student learning. Indeed, a 20th Century test method will be unable to properly assess (and may even inhibit) the skills development of a 21st Century learner. And then, are we just about the content and helping students master it, or is education about something more as well? Therefore, making the case that investment in technology will increase student achievement can be fraught with pitfalls and obstacles. To attempt to tackle this issue, the authors of this paper will review quality research and commentary in an array of areas where technology-related tools and strategies have been implemented with positive effects for students. A strict filter of studies that produce higher test results will not be used because of the limitations current paper and pencil tests have in assessment of 21st Century skills. In addition to improved assessment performances, the reader is encouraged to consider the context of a global workplace and educationââ¬â¢s duty to prepare students to thrive in a highly digital, interactive knowledge workforce. Research that shows increased student achievement on assessments, studies that point to ways education can successfully prepare students for a modern workforce and our own experiences in Littleton Public Schools shall all be considered positive correlations between technology and student achievement in this paper. The Challenge Inherent in Determining the Effectiveness of Technologies via Research The following is an excerpt that addresses a gestalt view of technology and its correlation to student achievement: When we try to determine the effectiveness of educational technologies, we are confronted by a number of methodological and practical issues. First, we need to remember that technology is only one component of an instructional activity. Assessments of the impact of technology are really assessments of instruction enabled by technology, and the outcomes are highly dependent on the quality of the implementation of the instructional design. According to Roy Pea, director of SRI Center for Technology in Learning in Menlo Park, California, the social contexts of how technology is used are crucial to understanding how technology might influence teaching and learning. Educational technologies cannot be effective by themselves. The social contexts are all-important. This means more attention should be paid to the teaching strategies used both in the software and around it in the classroom, and to the classroom environment itself. It is a recurrent finding that the effects of the best software can be neutralized through improper use, and that even poorly designed software can be creatively extended to serve important learning goals. There are also a host of methodological issues to confront. First, standardized achievement tests might not measure the types of changes in students that educational technology reformers are looking for. New measures, some of which are currently under development, would assess areas, such as higher order thinking skills, that many believe can be particularly affected by using new technologies. There is also a need to include outcome measures that go beyond student achievement, because student achievement might be affected by students attitudes about themselves, their schools, the types of interactions that go on in schools, and the very idea of learning. Another consideration is pointed out by the U. S. Office of Technology Assessments Teachers and Technology: Making the Connection: Technological changes are likely to be nonlinear, and might show effects not only on student learning, but also on the curriculum, the nature of instruction, the school culture, and the fundamental ways that teachers do their jobs. Coley, 1997). Instant Response Systems Data-driven decision making is an educational approach that requires educators to decide on instructional strategies and activities based on what they know about how well students have grasped a concept. Whereas before, this might be done with mini quizzes, homework or performances at the chalk board, todayââ¬â¢s technologies provide another avenue. Using handheld devices in Modesto City Schools classrooms, teachers can pose questions to students who use wireless remotes for real-time responses. Such engagement enables the teachers to immediately determine if students are grasping concepts and decide whether more time is needed on a topic or whether the group can move on. Item banks of standards-aligned questions make teacherââ¬â¢s jobs easier in developing such review materials (Hines, 2005). Another similar technology is the graphing calculator which can be used in math and science classrooms to enable every student to participate and have the power of a modern computing tool. Classrooms that make use of the graphing calculator exhibit better questioning and feedback behaviors; goal-oriented instruction becomes more attainable and more common; activities result in better student engagement and students tend to demonstrate more collaborative learning behaviors (Whitehurst, 2003). In Littleton Public Schools, a definitive interest is rising for these technologies as several classroom sets are deployed in schools across the district. Results are largely anecdotal and preliminary, but math coordinators are seeing the Texas Instruments graphing calculator as a valuable tool that will reach beyond just math class. Technology Education Littleton Public Schools has a strong tradition in the realm of technology education. Our Middle and High Schools are all equipped with curricula that introduce a wide array of technologies to students. LPS technology education students and teachers have won national recognition for their work. A relatively small amount of research has been done on studentsââ¬â¢ understandings of design and technology concepts, or technical knowledge. This limited research sometimes makes it difficult to capitalize on such an ever evolving subject as Technology Education. The findings from the Australian study state that an increasing awareness of studentsââ¬â¢ understandings of design and technology concepts can have an impact on the teaching and learning of design and technology in elementary schools similar to that experienced in elementary science education (Davis, Ginns, McRobbie, 2002). Called Career and Technical Education in Virginia, CTE correlations to curricular areas have been documented on a state web site (http://www. valinkages. net/) and are considered a key component to preparing students for End-Of-Course tests. A study was conducted in 2002ââ¬â2003 on Illustration and Design Technology coursework, an example of CTE student performance on Standards of Learning (SOL), the Virginia equivalent of CSAP tests. The results showed that 78 percent of CTE students passed the mathematics SOL test while only 72 percent of non-CTE enrolled students pass the test (Dyer, Reed, Berry, 2006). Authors on the subject advocate for providing students with opportunities to synthesize their learning in other subjects in technology-related programs. The opportunity to apply and reinforce learning from content areas in technology programs is essential if learning is to be meaningful to students (Lewis, 1999). In our own experiences in LPS, we find that the Technology Education courses generate excitement and interest for learning among both male and female students which must have an impact on their learning. Recent research has shown that Technology Education courses appeal to both genders equally (McCarthy Moss, 1994). Although girls appeared to enjoy required technology education courses, they were less likely to continue taking such courses as electives(Silverman Pritchard, 1996). Certainly motivation and application of knowledge help to improve student achievement. And while recent results do not conclusively prove that these courses impact student achievement at a higher level than other programs we implement in schools, it would be imprudent to think that these programs do not have a very positive effect. This is one of the limitations of research on students: it is almost impossible to create a true control group. When asked, students currently enrolled in LPS Technology Education courses reported their thoughts of technology to include: computers, iPods, video games, music media, email, and tools in general. Recent legislation supports the concept that educationââ¬â¢s technology initiatives need to go beyond thinking about computers. Rather, Technology Education is about teaching innovation; providing opportunity for practical application of knowledge gained in school; mastery of abstraction and problem solving. Technology Education programs at LPS include a broad scope of tools that human beings use to master their environment including manufacturing, construction, power and energy, communication, transportation, and biotechnology. While research that clearly correlates higher student achievement on standardized tests is lacking, the skills that students learn in such courses clearly match what employers, from engineering firms to manufacturing companies, indicate they seek in their applicant pools. Simulations and Video Games ââ¬Å"Dad, did you know that a Prefect in ancient Rome was both a firefighter AND a policeman? â⬠was a question that arose from the back of my (Dan Maas) car during a long road trip with my son, Calvin. He described, in quite accurate detail, the pantheon of Roman gods, the basic elements of Roman society and then abruptly ended the question and answer period that arose from his initial question so he could fend off the Carthaginians. How did he know they were Carthaginians? ââ¬Å"Hannibal always attacks with elephantsâ⬠was his reply. The boy had learned all this about Rome playing a video game at age five. Video games have long been the bane of the parent and teacherââ¬â¢s existence, but thereââ¬â¢s something here that may be of some use to us. Some have picked up on the possibilities. A multi-user virtual environment (MUVE) is a kind of video game. Schools like Harvard University are creating MUVEs that are patterned after video games with a few critical differences. Video games typically have goals like collecting points, defeating enemies or gathering gold. On the other hand, MUVEs have the goal of learning. By creating virtual environments, problems can be posed, research can be collected, theories tested and outcomes achieved. One MUVE example begins with an outbreak of a disease in a small town that players must investigate, determine the pathogens involved, develop theories on how o treat the illness and test methods to resolve the crisis. The simulation is highly visual, interactive, and highly engaging to the students. See à Studies show that children whose teachers use technology for simulations and application of knowledge tend to develop higher order thinking skills and tend to score higher on tests like the National Assessment for Educational Progress. Conversely, technology use that focuses on drill-and-practice tends to correlate to lower performance (Archer, 1998). In another pilot, students who participated in computer-assisted literacy instruction earned higher scores on a Stanford Culture-Free Self-Esteem Inventory and on a Test of Written Spelling (Bottege, Daley, Goin, Hasselbring, Taylor, 1997). In a 2005 study on a gaming system called an Intelligent Tutoring System, results showed increased educational interest and motivation among students. Students showed statistically significant gains educationally, but of particular note was the very significant effect on students who had performed poorly previous to the pilot (Virvou, Katsionis, Manos, 2005). When one thinks about games, it seems as if there is a clear opportunity for using this tool for advancing educational skills. Students solve problems, learn languages and master virtual world rules while playing video games for entertainment. This pattern was examined in a Newark, New Jersey study using Lightspan educational video games where 47 pre-school age children played 40 minutes per day for 11 weeks and demonstrated significant gains over the control group on the Wide Range Achievement Test R-3. The scores for spelling and decoding were significantly improved for the experimental group over the control while no significant difference was detected in math (Calao Din, 2001). The Pokemon video game is also interesting to consider. By the time the first draft of this document is completed for the Board of Education, the country will celebrate Dr. Suessââ¬â¢ birthday. His childrenââ¬â¢s books help young people to learn to read by creating simple, repetitive language constructs that reveal patterns to students and help them improve their decoding and phonic awareness. He even made up nonsense words to press the studentââ¬â¢s phonetic ability. Pokemon has many similar traits. Text on the handheld game appears in small, five word chunks that only proceed when the reader is done. The reading is meaningful in that comprehension is required to solve the puzzles of the game. And the story line is filled with imaginary creatures with made-up namesâ⬠¦ each phonetically accurate. Did the makers of Pokemon intend to create a game that might help children learn to read or did the creators use phonics to create the English language equivalents of their native Japanese? Who knows, but perhaps this game, or something like it, could be helpful. In speaking informally at several buildings in LPS, students at the middle level indicated that they would check out educational video games to play on their home gaming systems. Could video games, tuned to education by eliminating violence and other objectionable themes, become a new tool educators can use to engage students both during and after school? More research is certainly warranted but the existing results and intuitive logic leads one to think that there is promise here. At-Risk/Intervention An ever present emphasis in education is how to intervene for students with at-risk characteristics. We see educational and economic gaps forming for students at-risk and our public system is always focused on closing gaps and providing bridges for students. Can technology-integrated interventions be part of the answer? In a recent study published by North Carolina State Universityââ¬â¢s Meridian, journal on middle school technology, students repeating eighth grade were isolated into a focused 27-week program that used hypermedia, online resources and Power Point as integrated technologies. Students demonstrated statistically significant gains (29 percentile points) in reading and language arts. Additionally students demonstrated marked improvements (23 percentile points) in writing performances (Little, 2006). Within LPS, the Center for Online Studies is a partnership with Arapahoe Community College (ACC). Students come to ACC to take online coursework supplied by Class. com and supervised by a certified teacher. The students enrolled have had difficulty succeeding in their traditional high schools and reported to the Board of Education in January, 2007 that the program has made a difference in their academic pursuits. The principles in use here that are making this first year program a success are having a quality content source, a certified teacher and a supportive learning environment. 1:1 Initiatives One-to-one computing is an industry term of one computing device allocated to one person. This essentially is an initiative to end shared computing resources based on the idea that such learning tools are so essential that every student needs one all the time. This view is something akin to the status that textbooks have enjoyed for some time. When the public hears about classroom textbooks, meaning students canââ¬â¢t take their own book home, there is usually concern or even outcry to increase the resource. Proponents of 1:1 computing believe that the 21st Century represents a time when that status held by textbooks transfers to the computer. Indeed, if we are to shift from paper-based learning materials to electronic sources, a 1:1 initiative of some sort of computing device will be a pre-requisite. Some school districts and even states have begun to explore this concept. In Maine, a state-wide initiative began nine years ago to provide every seventh grade student with a laptop. The program is called the Main Learning Technology Initiative (MLTI) and it is having an impact on teaching and learning in their public schools. After five years, researchers reported that teachers were more effective at helping students meet state standards. Also students were more motivated, learned more, and mastered concepts to deeper levels. Finally, students appeared to be learning new skills for the 21st Century (Lane, 2003). Further research into the MLTI project showed that students who had used laptops in 7th and 8th grade, but no longer had school supplied laptops in 9th grade reported that the quantity and quality of their school work had dropped since losing access to school-provided laptops (Pitler, Flynn, Gaddy, 2004). A 1:1 project is the initiative in Henrico County, Virginia which began in 2001. Prior to the project, 78 percent of the district schools were accredited based on the student achievement on the Virginia Standards of Learning test. By the end of the school year in 2003, all schools had earned accreditation meaning that a satisfactory percentage of students passed the state test (Pitler, Flynn, Gaddy, 2004). In Canada, a 1:1 effort entitled the Wireless Writing Project begun in 2002 started in Peace River North with 6th and 7th grade students. In pre and post-test results on writing assessments, researchers found that the percentage of students who met or exceeded the performance standards of the test increased from 70 percent to 92 percent (Pitler, Flynn, Gaddy, 2004). Another 1:1 initiative is underway in New Hampshire where initial results reflect other studies of similar efforts. Students and teachers are demonstrating increased technology use across the curricular areas. Student engagement and motivation is improving and student-teacher interactions are on the rise. Initial reports of teacher judgment of student achievement (that is, basing achievement on grades rather than standardized tests) indicate that students are doing better than before (Bebell, 2004). In our own experiences in LPS, we see classrooms with laptop access achieving a 1:1 ratio for the class period exhibiting much improved academic behaviors. Working in this manner, students demonstrate a tendency to return to previous homework and revise, edit and reuse to far greater degrees than the classroom teacher was accustomed to seeing. Students more often compare their writing samples with peers and seem more likely to collaborate. Using blogs, wikis and other online tools, students expand on the usefulness of word processors by working collaboratively and ubiquitously. Collaboration through Technology A strong theme through the research and observations in this paper is how technologies are used to improve student achievement and general practices. This section is dedicated to the art of collaboration and how various tools allow people to reach across distances and through time like never before. iPods and other MP3 playing devices have opened up a very convenient and powerful pathway for information to be produced, accessed and archived. San Diego State University is leveraging this technology in science teacher preparation. Podcasting is a method of recording digital audio and video files and posting them online for others to access. This method can be used to bring distant experts to students, provide opportunities to review material at leisure, grant unprecedented access to students to research material and extend the learning opportunities for students well beyond the classroom. Surveys of pre-service science teachers who used iPods and podcasting in their preparation reported time savings, increased interest in subject matter, and declared that they would use podcasting in their own teaching methods in the future (Yerrick, 2006). The presence of global networks, the affordability of a wide array of information technology and the reality that connected people create an integrated whole have drastically impacted how we work, and learn today. Learning theories of the previous century including behaviorism, cognitivism and constructivism were developed, prior to the current way our lives are organized, as a result of technology. Siemens proposes a new theory of learning based on the new human condition: Connectivism. In this view, knowledge resides in people and on devices. Learning and knowing rest on diverse opinions from a wide array of sources. Learning becomes a process of connecting nodes of information. Continual learning is maintained by nurturing connections. Learners find connections between different ideas, fields of study, and basic concepts. Being current is of paramount importance. And decision-making is actually a learning process, meaning choosing what to learn and being able to deal with the shifting nature of information. Learners must become comfortable with the reality that what is considered correct today might be proven wrong tomorrow. This theory of learning represents a massive shift in thinking: that learning is not an individual pursuit, but is a collaborative, dynamic and never-ending activity (Siemens, 2005). In LPS, the blog and the wiki has become a fascinating collaborative learning tool. In a Language Arts classroom, students no longer just check out a book, write some sticky-note annotations, and have one-at-a-time discussions prompted by the teacher. Rather, students copy Macbeth from a web resource into a word processor and annotate electronically, keeping their work on personally owned USB memory keys. While some students discuss a scene with the teacher, others are free to blog commentary on the topic of verbal discussion or other interests in the subject-matter at hand. Suddenly, a dozen conversation threads are happening all at once and the teacher only has control of one. The participation rate of students has risen and students return to the blog after school to continue their dialog. Students report that the conversation via blog makes them more reflective and yet more confident because of the lack of a public speaking component to the classroom discussion. In one discussion, the number of postings became so frequent over a short period of time that the free blogging service shut down the account because the activity resembled a malicious electronic attack on the blog server. A wiki supporting another Language Arts class is being used to connect students to young people in other countries like South Korea. Students reading Arabian Nights have opportunities to share their insights with others from around the United States and even in foreign countries. Other opportunities include the use of SKYPE for toll-free calls around the globe to other connected classrooms and instant messages allowing free-form, high speed conversation on topics of study. And in a Foreign Language classroom, chat and Voice Over IP systems allow students to practice their second language acquisition with their teacher, with each other, and even with students outside the classroom. The lesson is that the art of collaboration has no boundaries today. Time and space are no longer the limiters they once were and the list of technologies in this section only scratches the surface of what is available. And like the learning theory of Connectivism points out, this too will change. Education must take note and prepare students to succeed in an environment that thrives on collaboration while constantly changing and improving the tools that support it. Word Processing and Writing For decades now, research has been conducted on the effect word processing has on writing skills for students. In a 1997 study, Owston and Wideman cite a considerable body of work on this topic as part of their research project that studied 3rd grade students using word processors for writing. They concluded in their own study that use of word processors that were readily available to students and were an integrated part of their daily activities resulted in considerably higher quality and quantity of writing as compared to a similar student group without access and support for such tools (1997). In a more recent qualitative study, the use of word processors with seven 3rd grade students over a six week period led to significantly more creative, more comprehensive and improved style. This study of five girls and two boys also reported higher motivation to work with the writing process as compared to paper and pencil methods (Beck Fetherston, 2003). In LPS, Anne Smith reports that students are more engaged when using classroom laptops. The students take advantage of the ease of use to manipulate text to show various sentence structures. While these studies definitely point to improved writing volume and quality from young students, research also suggests that young students need to be exposed to handwritten learning as well, which has been a point of discussion for some time. An article by Balajthy et al points out that students need a diverse writing experience and that word processors should be part of the experience rather than replacing handwritten work (Balajthy, McKeveny, Lacitignola, 1986). At this developmental level, the various tools for writing are most effective for learners when they are used in an integrated approach with the overall instructional program rather than taught separately (MacArthur, 1988). There are studies that show little or no impact of word processors on the quality of student writing, however, a meta-analysis in 1993 showed that these studies tend to have a number of limitations not the least of which is the use of text-based word processors rather than the Graphical User Interface (GUI) systems in use today. Additionally, the analysis revealed that such studies often involve students who have sporadic access to the technology and were not accomplished with the tool (Bangert-Drowns, 1993). The process of mastering writing is very important and there is research that shows how emphasis on writing skills positively improves student achievement across the curriculum. Writing Across the Curriculum initiatives have over twenty years of professional practice and anecdotal evidence to support this claim. Strong research has been hard to come by, however, to truly evidence the effects. One of the biggest obstacles is the ability to truly have a strong control group for any study as such would require a population of students who did not use writing as part of their learning process (Railsback, 2004). Some studies have been able to document positive effects. In a 1992 study, Van Allen was able to conclude that school-wide efforts in Writing Across the Curriculum in five middle schools over a five year period resulted in better writing and better overall student achievement on assessments (1991). What we have found essential in LPS is to have students write frequently and in a variety of forms including wikis and blogs as well as word processors. We wish to note here that we must be careful about using research that is old, even though some of it is unavoidable. The technology tools of today are very different than when computers first entered schools. As an example, the word processing research from the 1980s may not be completely irrelevant, but the software of today bears so little resemblance to the software of the late 1980s. In addition, increased student (and teacher) familiarity with these tools will also have an effect on the impact these tools have on achievement. A key question is How do we measure the impact of tools that change so quickly that by the time you measure their impact, the tools have changed? In other words, by the time most research is done (and published in reputable sources), the technology has changed so much that the research loses at least some of its relevance. This will be a significant hurdle to overcome. In a comprehensive peer-reviewed report, Bangert-Drowns conducted another meta-analysis with Hurley and Wilkinson on the impact of writing across the curriculum in 2004. This analysis, which reviewed 48 studies, produced three major findings. First, writing for learning produced positive effects on school achievement in the studies reviewed. The second finding was that grade levels, minutes per task, and writing prompts had significant impact on results. The study found that programs implemented in Grades 6ââ¬â8 actually had reduced performances, possibly due to the loss of time on the more differentiated content covered at the secondary level. Longer tasks also depressed results perhaps for similar time constraint issues and motivational issues among students. The use of writing prompts concerning studentsââ¬â¢ current understandings and confusion were very effective while prompts for personal writing showed no effect. The third finding concerned the length of treatment. The analysis revealed the intuitive conclusion that students who have longer exposure to writing for learning strategies experience a cumulative effect that is very positive (2004). The research continues today and can be seen in an article published in Education Week on February 14, 2007, where the National Assessment of Educational Progress has been piloting a computerized test for assessing writing. This move recognizes the research that is showing how students write more often, of better quality, and with more consistency (between both genders) when using these writing tools. And preliminary results are showing that students tend to write better on the tests when using the word processor (Cavanagh, 2007). What can be drawn from these studies is that writing, being an active learning process, has been shown to positively impact student achievement in all subject areas. It can also be stated that students who have ample access to word processing in conjunction with skillful instruction in a school that is emphasizing Writing Across the Curriculum can be reasonably expected to produce higher achievement results. Streaming Video In four Los Angeles public schools, a study was conducted on the effectiveness of United Streaming video in supporting 6th through 8th grade mathematics achievement. Students were pre and post-tested to provide the source data for the study which revealed that the experimental group using streaming video outperformed the control group by 4. 7 percent among sixth grade students. This differential was shown to be statistically significant. Eighth grade students showed a more modest 2. 2 percent advantage which still registered as significant (Boster et al. , 2004). In LPS, the same United Streaming resources were secured for all schools at the beginning of the 2006ââ¬â2007 school year. Additional digital projection and speaker equipment was provided to schools along with a concerted orientation effort to help teachers access and use the material. Prior to the introduction of United Streaming video, the Internet connection for the district was peaking at 26 megabits of demand. Within two months of the introduction of United Streaming, the peak demand had reached 100 megabits which represented the maximum throughput the connection was able to sustain. This 400 percent increase in Internet demand was traced directly to streaming video services requested by the schools demonstrating the value teachers immediately saw in this technology. Today, LPS is deploying a locally hosted server to present the streaming video to meet the growing demand for both quantity and quality of the content. Laptops for Teachers The following is an observation of technology use at Lenski Elementary School by Assistant Director of Instructional Technology, Boni Hamilton. As part of the Technology Grants from Plan for Social Excellence (www. pfse. org). schools provided laptops for teachers in the first year of the three year grants. PFSE didnt collect hard data about the impact, but at Lenski Elementary School, I saw firsthand the effects on teachers and instruction. Some observations: 1. Teachers who had been least confident about their technology skills increased their confidence and competence with technology skills to equal that of the more tech-savvy staff members within four months. While the classroom teachers had regular access to technology skills when they co-taught in the lab and so were fairly confident with technology skills, the non-classroom staff such as specialists received training only when it was scheduled for the staff. This was too infrequent to give them the level of competence they needed. The portability of the laptops allowed the specialists to get help from peers, family members, and friends. A couple of teachers even signed up for computer classes outside the school because they finally had computers they could take home and practice on. One teacher who had been only moderately comfortable with technology learned how to make tables in MSWord and began showing everyone on staff she became the staff expert. 2. Teachers improved in their trouble-shooting skills. Trouble-shooting is difficult to teach because problems happen at inconvenient times and are hard to reproduce during a training session. However, when teachers were carting their laptops home and had problems, they had to solve the problems themselves. They either used family members to help or they fooled around until it did what they wanted. Because they knew the computers could be restored, they no longer worried about what would happen if they took a risk and pushed a button. 3. Teachers grew more relaxed about problems. Before laptops, teachers often got stressed when some technology failed. As they learned to problem-solve laptop problems, they had less tendency to get up-tight when something went wrong. They were then able to think about problem-solving strategies, consult a peer, or cart the laptop to a computer coach for help. 4. Teachers increased the level of student use of technology. As teachers gained confidence, they became more willing to risk using computers in the classroom. It wasnt as scary to let kids try projects on classroom computers because they trusted that either they or their students could solve problems. 5. The demand for student computers in classrooms has increased dramatically annually. Even though teachers felt their classrooms were too small to handle clusters of computers, six months after they received laptops, they made room for computer clusters because they began to depend on computers to enable students to continue projects, collaborate on learning, and practice skills. The number of desktop computers in classrooms went from an average of three per room to an average of five to six per room. Lenski also bought two 15-computer laptop carts, but demand was so heavy that the school added two more carts in the following year. Then the librarys demand for computers increased so dramatically that the school had to buy a fifth cart. In the third year of having laptop carts, teachers are now complaining that there are too few carts available for the library and 16 classrooms (Grades 2-5). 6. After three years of having laptops, most teachers opted to return to desktop computers. There seemed to be several causes for this: 1) They purchased home computers and found they could use USB drives to cart files; 2) The school had enough wireless laptops for student use that teachers could get on a laptop; or even borrow one overnight, if they needed; 3) They preferred larger screens, faster processors, and standard mice. Based on these observations, I advocate strongly for giving teachers experience with laptops before buying laptops for students. Concluding Remarks The following is a summative commentary from Karl Fisch, Edublog Nominee and Finalist for the Best Blog of 2006: Were not going to find a whole lot of really good research to support this at this time. I can summarize what the research generally says. The use of technology in appropriate ways has a small, positive effect on student achievement. It also has a larger, but still small, positive effect on student and teacher motivation, engagement and satisfaction. Thats about it. But I would strongly argue that to a certain extent this is missing the point. I would also suggest that many of our current practices are in direct contradiction to what the research says we should do, but we do them anyway because its convenient for the adults. How come nobody is demanding to see the research to support those practices? But I digress. ) I do not think that if we infuse technology into our schools, even putting in a 1:1 program at the high schools, that we will see student achievement as we currently measure it skyrocket. I think we may see a small positive effect, with possibly a slightly larger effect among those students who typically have not done very well in our schools. But the basic problem with looking for research that supports growth in student achievement is that by necessity research has to look at fixed, testable content to try to determine growth. Now Im not saying that content knowledge isnt valuable, it is. But I think the skills and abilities and habits of mind that ubiquitous access to technology would help us develop in our students are ones that are really hard to measure. How do you measure creativity? Or the ability to collaborate with others, both in the same room or across the planet (or beyond)? Or the ability to take in information from an almost inexhaustible supply, synthesizes it, remix it, and then produce something that is of value to others? How do you measure imagination? How do you measure the ability to function in a flat, globally interconnected, technology-enabled, rapidly changing world? How do we measure the ability to learn how to learn? To know how to adapt, to reinvent yourself over and over again to meet the needs of a world that is changing at an exponential pace. How do you measure the ability to function in a world where all of human factual knowledge will be available practically instantaneously? Knowledge is good. Having content knowledge is necessary, but not sufficient, to be successful in the 21st century. The research at best is only going to tell us about content knowledge. The power of the technology is to transform teaching and learning as we know it. To make it more student-centered, more individualized (yet also more community-based), more relevant, more meaningful. It allows each student to connect to each other, to the world, to knowledge, to learning, in the way(s) that works best for that student. I guess I fear we are asking the wrong questions . . . Where does all this leave us? And what use does this document provide? Clearly, more research is needed, but our efforts can no longer await the coming of comprehensive research studies. Not having solid research behind us will not be an adequate excuse for failing to prepare our students for the 21st Century. Therefore, we must be on the constant look-out for research that will help us light the way while we move ahead in the modernization of our public schools and our methods. We must become students of our own society and allow our own observations and action-research to influence our decisions. We must model for our students the creativity and risk-taking that will be defining characteristics of the next age. In short, educators must come out of the comfort zone, release some control and join the wave of seemingly chaotic global empowerment. Daniel Pink describes the next age of society which might give us some clues. He defines an age by the type of worker that is most commonly found among the population. During the Agricultural Age, the common person was some sort of farmer. During the Industrial Age, it was the factory worker. And during the Information Age, which he describes as beginning in the 1960ââ¬â¢s, it was the Knowledge Worker. But the end of each age is preceded by an out-sourcing and off-shoring of the common worker prompting the rise of the next age. So what does Daniel Pink suggest is next? The Conceptual Age. This economy maintains the necessity of strong left-brain skills (reading, writing, math and science) while adding the right brain skills (aesthetics, intuition, value and play). Daniel Pink would advise us to continue our left-brain pursuits, but introduce the richness of meaning and value. It is no longer sufficient to create a well engineered product; now the product must be appealing as well (2005). References: http://www.bc.edu/research/intasc/PDF/NH1to1_2004.pdf
Monday, October 14, 2019
Analysis to look at Red Bulls strategies
Analysis to look at Red Bulls strategies Red Bull has turned itself into a multinational company that offers a product that enhances the mind and the body. Their method of managing their internal and external situation and circumstances has become an interesting topic for many. Thus we conducted some analysis to look at Red Bulls strategies, and especially the international strategies. The external analysis was a mix of positive and negative observations, for example they have the advantage of the customer loyalty and the production cost, and however, they are in the territory of major players in the beverage industry which put them at risk. Nevertheless, the industry analysis and peer review helped to shed some light on Red Bulls external report, where we can see a substantial growth in the industry and Red Bull headship in the energy drink market. Through the internal analysis we observed that Red Bull leads a proactive approach towards their business by adopting conventional and unconventional methods to expand their horizons. Through the value chain model, we observed that Red Bulls internal marketing and sales strategies have shown ground breaking success on international scale. Moreover, the HR has accomplished to attract the right candidates to achieve the required goals, simple because they are young and know the young target market exactly. The generic strategy analysis of Red Bull has presented Red Bull a differentiated product within its market and a focused-differentiated product within the beverages industry. The norm is that any kind of differentiated products target few selected customers, however, Red Bull did become selective but became massively popular among the youth, and hence, they produce over 1 billion cans each year. The SWOT analysis they was conducted on Red Bull has crystallized some Weaknesses and threats. However, the Strengths and Opportunities outweigh the downside of Red Bull; moreover, the Weaknesses and Threats that Red Bull faces can easily be managed and fixed by Red Bull. We can safely conclude that Red Bull has adopted the right target market and the right method to communicate with the target market. More interestingly, we can see that Red Bull has adopted a product and especially a marketing strategy that can easily be copied to different counties and culture. In other words, it has spoken the language of the youth. History Background History A red cape is not always necessary to attract a bull towards you; nowadays it has become available in a can in the hypermarket, supermarket, grocery and the club near you. This all has become possible thanks to a visionary man called Dietrich Mateschitz, who is the discoverer, modifier, and introducer of the internationally famous drink, Red Bull. It all started in Hong Kong, in 1982, when Mateschitz was at the hotel bar sipping a famous local health tonic. While he was drinking he had a vision of marketing an Asian drink in the western countries. About two years from the vision, the Austrian Mateschitz teamed up with a Thai business man called Chaleo Yoovidhya to produce this product. Together they fiddled with the product, to take out the syrup nature of the product and make it fizzy. Canned in a silver and blue container, with a brand the shows two red bulls going head-to-head against each other, hence the brand was named Red Bull. (Red Bull Founder Rides Wave of Success) In 1987, the product was then taken to Austria where it had its first groundbreaking success in no time. In started going international in 1992, when they entered Hungary. Red Bull is currently active in over 100 countries, energizing the population and creating competition as they go along. One source mentioned that there are over 150 energy drink brands, however, all inferior to the mighty Red Bull (A REFRESHED CREW IS AN EFFICIENT CREW). With over 1 billion cans sold each year, Red Bull controls 70% of the worlds market share of energy drinks. Background Red Bull became strong when they created a high quality drink that is only made in Austria. Furthermore, all of its ingredients are synthetically made in pharmaceutical companies to grantee high quality and safety. Moreover, due to the ingredients of the product, it is said that Red bull (Red Bull FAQ): Improves performance Improves concentration and reaction speed Improves vigilance Improves emotional status Stimulates metabolism However, the main reason for the success of Red Bull is in its advertising style. Red Bull tends to spend very little on conventional or traditional marketing tools, like TV and Print ads. Their marketing strategy is usually out of the box and creative. Red Bull tends to be more active in sponsoring extreme spots and giving away samples in local events. Due to the fact that Mateschitz has been involved in Formula One racing for more than a decade, he used the events to draw attention to his brand. In addition, he sponsored the World Stunt Awards, an annual fund-raiser to help injured stunt workers (Red Bull Founder Rides Wave of Success). Moreover, some observers say that Red Bull uses the anti-branding method of advertising, where they broke the usual method of marketing and branding. Actually what they did was use the buzz marketing strategy or better known as word of mouth. With this strategy, they associated their brand with the youth culture and extreme and adventure-related spo rts, such as motor sports, mountain biking, snowboarding and dance music. Thus they targeted their brand directly to people from Generation Y, the so-called millennials: people born after 1981 who were believed to be cynical of traditional marketing strategies (A Look at a Key Feature of Red Bulls Business). The Buzz over Red Bull among the youth and their underground attitude has created Red Bulls reputation as the drink within that community. That is why Red Bull continues to use Viral marketing internationally, where the company would rather restrict the supply of Red Bull and not advertise it, expecting that growing numbers of target consumers to catch the bug and its reputation would spreads. Through this strategy, Red Bull has successfully captured 70% of the à ¢Ã¢â¬Å¡Ã ¤1.6 billion market (A Look at a Key Feature of Red Bulls Business). External Analysis Porter Five Force Analysis The external analysis is one of the most important steps that a company should take to achieve to its goals and objectives. Moreover, for taking this step we should be aware of the essence of formulating competitive strategy which is related to company and its external environment. Also, we know that the relevant environment is very broad; encompassing social as well as economic forces, the key aspect of the firms environment is the industry or industries in which it competes. In addition, taking care of industry structure which has a strong influence in determining the competitive rules is very important because it includes the game as well as the strategies potentially available to the firm. Forces outside the industry are significant primarily in a relative sense; since outside forces usually affect all firms in the industry, the key is found in the differing abilities of firms to deal with them. Michael porter has offered a unique framework for make an easy way to analyze. Michae l Porters framework for industry analysis is described in his book Competitive Strategy (1980). In this book Porter claims that there are essentially five forces which determine the underlying structure of an industry. Rivalry among existing competitors, buyers, suppliers, potential entrants into the business and Threat of substitute products are those five forces which can have positive or negative effects on industry structure by making the industry more or less competitive. Potential Entrants In this case the potential competitors of red bull are soft drinks companies, which can produce energy drink with out adding bubbles. If the barriers of entry are high, it is difficult for potential competitors to enter the market. Three main sources of barriers to new entry: brand loyalty, absolute cost advantages, and economies of scale. Brand loyalty Due to the done research, innovation in creating new energy drinks, proper and profession advertisement, holding many special events and sponsorships, and having high quality for its products makes Red Bull as well known brand with a strong brand loyalty which is a barrier for any new entrant to enter the energy drink industry to compete with it. Cost advantage According to the Michael Porter, normally cost disadvantage is a big barrier for companies to enter an industry as new entrants because it can be cost advantage for existing companies in that industry. Also, companies with the help of cost advantages can compete and beat their competitors very easily because usually it is difficult for new entrants to match their companies with the lower cost structure. Therefore, Red Bull because of Red Bulls superior production and operation processes, and their experience in the energy drink industry, and control of its inputs according to their experience in producing red bull drinks, benefit the cost advantages with keeping its quality in the high level. Although there are many energy drinks existing in the industry with the lower price rather than Red Bull, as quality aspect they have not cost advantages both in quality and price, so Red Bull is steps ahead from its competitors in this case. Customer switching cost In food and beverage industry there is no switching cost for costumers with considering the level of quality, therefore it can be considered as threat for existing companies in this industry. In this case, Red Bull is not exceptional, so they need to keep their quality at the same level to not loosing their market share by coming new entrants because it is real threat for them. Government regulations One of big issues and always concerns for companies which like to go internationally is government regulation, also, in this case some Europe countries have problem with selling Red Bull and have tried to ban it. They claim that Red Bull was the cause of death of people in those countries. France, Belgium, and Sweden ban using the mixture of Red Bull and alcohol. So, it can be a threat for them in taking the market share and having a bad image for their brand. . (French Ban on Red Bull (drink) Upheld By European Court) Intensity of Rivalry Rivalry in some industries is characterized by such phrases as warlike, bitter, or cutthroat, whereas in other industries it is termed polite or gentlemanly. Energy drink industry has an intense rivalry because of a number of interacting structural factors: Industry competitive structure Due to the competition in the energy drink market, Red Bull focuses on non-price competitive weapon like offering exhilarating events, high quality products and sponsorship. In contrast with other competitors Red Bull attract more costumers to its company by growing in 45%marketshareà [1]à . Accordingly Red Bull has a major influence on its competitors performance in the industry because Red Bull is one of the pioneers in energy drink industry and many companies try to obey and consider Red Bull as benchmark. Industry demand In the energy drink industry, because of the various proper advertisements to encourage people to use and drink energy drinks (giving the image that people can fly) the demand for drinks is increasingà [2]à . Thus, this is a good point for the company because there are lots of opportunities for every company to fill the current demand and rivalry tend to reduce in the industry, also there is space for everyone to jump in enter the industry (growing stage), and the profit of the company is going to increase which is a goal that every company is seeking it. Buyers Having strong and stable costumers are suppliers and producers concerns, producers like to have costumers with large quantity level of ordering and stable financial status basically in energy drink industry especially Red Bull costumers (buyers) are wholesalers and big retailers. These buyers buy the energy drinks through the company or its representatives, and resell them to supermarket, bars, restaurants and end users. Red Bull faces buyers with high level of bargaining power, and it is real risk for Red Bull. Main reasons for this high bargaining power of buyers in this case are; the switching costs in the energy drink industry are very low. So, Red Bull buyers can switch from Red Bull to other energy drink companies which produce it with lower prices without any difficulty. Also, in most cases energy drink buyers (retailers and wholesalers) purchase products in large quantities, and it is obvious that the more buying in quantity, the more bargaining power the buyer has. So they c an use their power to reduce the cost of energy drinks. Suppliers The bargaining power of suppliers is the same story like bargaining power of buyers but from other side. Red Bull company has both kind of suppliers as bargaining power, some very strong and others weak, so they can balance between them. For instance, the supplier of Glucuronolactone is Glaxo Smithkline Company. Red Bull energy drink buys their Glucurnopolacton inputs from this company. So the bargaining power of this supplier is very high on Red Bull. But the other ingredients are assembled from several small suppliers, and Red Bull has the bargaining power on them. Also, Red Bull has many channels and substitutes suppliers for its normal raw materials, so they can switch from any supplier to cheaper and more flexible one. Substitutes All producers always carry the concern of substitute products for their products and always looking for ways to protect and survive themselves from this phenomenon. Energy drink industry isnt an exception, so players in this industry always try to keep level of quality high, convenience price and other thing which may make costumers more satisfy. Coffee industry can be a threat for energy drinks because of the existing caffeine in coffee and it can be a powerful potential product substitute for energy drink. Therefore, Red bull must take care of its pricing strategy and product quality to keep its costumers and satisfy them more day by day which they were successful due to reports not only Red Bull could protect its products against other substitutes but also, they have increased in their market share in US market by 45%à [3]à . Industry Analysis and Peer Review Industry Characteristics Beverage industry is divided into many categories such as alcoholic vs. non alcoholic, (hard vs. soft drinks) and within soft drinks still there is other segmentation such as carbonated soft drink (CSD) and non carbonated soft drink. Carbonated Energy Drinks account for less than half of the total volume. This figure is heavily skewed however by the popularity of still brands in Asia (Canadean Press release) According to Beverage Digest, in 2004 the U.S. non-alcoholic refreshment market totaled 14 billion cases (192-oz). Carbonated soft drinks made up 73.1% of the total with non-carbonated products comprising 13.7% and packaged bottled water accounting for 13.2%. Americans spent roughly $92.9 billion annually on refreshment beverages.à [4]à Energy drink is a relatively new product introduced in 80s and has been growing noticeably with the market more than doubling in size since 1998 (Canadean Press releaseà [5]à ). The following chart is evidence of this inevitable growth and the attraction of this growth for drink manufacturer. The industry has been experiencing a significant growth and still growing at the speed that draws the big players in soft like Coca Cola drink to enter to this high margin business. Food and beverage market are critical enough that out of 100 new product development 90 NPD fails. The failure results from a poor interpretation of consumers trend and translation of those to opportunitiesà [6]à . Austrian company, Red Bull, as a pioneer trend settler has made its fortune from their unique strategies in advertising, marketing and other products characteristics such as Packaging, Flavor, color and Product claim. Global consumption According to Beverage digest report, Asia is the largest leading market in consumption of energy drinks followed by Western Europe and North America as the second and third markets. Asia has been loosing some of 20% of its market share is past 6 years. However, this decline has been offset by the second and third market mainly due to the steady growth in market of carbonated E.D in North America. North American market is now almost 40 times greater than it was in 1998 Peer Review In North America today more than 200 energy drinks existed in US. According to bevNET.com, after a rigorous marketing research the best energy drinks are AMP by Pepsi Cola, KMX Red by Coca-Cola Company Red Bull by Red Bull North America. Red Bulls market dominance seems assured. No other competitors have either the distribution channels or, more importantly, the posture of rebellious infamy to be considered real threatsà [7]à . Year 2001, in UK energy drinks market 21 new drinksà [8]à have been introduced that would have force the red bull into a competition. However, red bull can still enjoy being a market leader. In the following table there are representations of top 14 non- alcoholic markets where some of them are in the specific market of the energy drinks. Coca-Cola (Juice, Soft Drinks, Water) ($21bn) Suntory (Water, Soft Drinks) ($4.4bn) Nestle (Coffee, Soft Drinks, Water) ($19bn) Starbucks (Coffee) ($4.0bn) PepsiCo (Juice, Soft Drinks, Water) ($10bn) Sara Lee (Coffee) ($2.7bn) Kraft Foods (Coffee, Powdered Drinks) ($4.6bn) Tchibo (Coffee) ($2.7bn) Unilever (Tea ) ($4.5bn) Red Bull (Energy Drinks) ($1.6bn) Cadbury Schweppes (Soft Drinks) ($4.5bn) Cott Corp (Juice, Soft Drinks) ($1.4bn) Danone (Soft Drinks, Water) ($4.5bn) Ocean Spray Source: http://www.mind-advertising.com/sectors/sector_softdrinks.htm Industry Life Cycle Energy drinks were originally pioneered by Asian companies, but they became popular in Europe the late 80s with the arrival of Red Bullà [9]à . There are more than 200 energy drinks existed in US market only and this figure is increasing due to the high margin of this business. In 2004, carbonated soft drinks posted the growth of 1% which is unlike its usual trend, case of growing 2% to 4%. Noticeably, this inevitable growth was driven by Diet and Energy drinksà [10]à . While other carbonated drinks posted volume change of one Digit, brands like Red Bull and Hansen Natural reported the 45% and 56% of positive volume change in 2004. The market, now estimated to be worth $10 million, has been predicted to grow to $300 million or even as much as $2 billion in the next few years.à [11]à Double digit growth in the market is the main factor contributing to Energy drinks life cycle in its embryonic phase (growth). Since the market is not old enough, the number of players are increasing and even the Coca Cola and Pepsi are the new entrant which add to the well-built assumption of embryonic phase. Brand loyalty and high expectations are still questionable in this stage and its because the consumers are still exposing to new products and new claims. Thus, players are fighting for product feature extension such as low-carbs and sugar free plus new products claims such as improve concentration, reaction time and endurance.à [12]à After introduction of Red Bull in late 80s, industry went to an introduction phase. By 1998, the size of the industry doubled and still growing with a fast pace following highlighted area in the graph is an approximate stage of the life cycle at the moment. Internal Analysis Value Chain Primary Activity: Inbound outbound logistics Logistical issues at Red Bull in of high importance. Due to the fact that all ingredients in the Red Bull drink is synthetically made by pharmaceutical companies, they make sure that their products are carefully handled to maintain the quality and avoid unnecessary costs. Red Bull always makes sure that they align with premium logistics provider to achieve their strategic goals. Red Bull aims to have web-based visibility on their supply chain, thus they base their logistical activities or selection on: Flexible warehouse network Transportation management capabilities Strong information technology offering With 1,600 employees working for Red Bull world wide (Gulf News, Red Bull plans to set up Dubai plant), Red Bull required those standards as they are experiencing year-after-year of high growth, which make the inventory forecasting and management challenging. That is why logistical issues have become increasingly important, and that is why they choose to outsource the logistics to companies that can comply with their network of multi-client warehouses needs (Red Bull OH Logistics). Interestingly, Red Bull uses small distributors in small regional markets, if those small distributors dont perform up to Red Bulls standards they establish a warehouse and push young people to stuff their vans with Red Bulls product and distribute it every where. This way, the small distributors generally break even within three months and are profitable within six (A Bulls Market The marketing of Red Bull Energy Drink). Primary Activity: Operations There is little information about the operations process of Red Bull. However we will enlighten you with the contents and brief information about the packaging company that Red Bull deals with. The great product which is provided by Red Bull one of its main elements of success. Known for improving performance, improving concentration and reaction speed, improving vigilance, improving emotional status and stimulating metabolism, Red Bulls secret is in its ingredients. The ingredients in each Red Bull drink (250ml) consist of: Taurine (1000mg) Glucuronolacton (600mg) Caffeine (80mg) Niacin (20mg) Vitamin B6 (5mg) Pantothenic Acid (5mg) Vitamin B12 (0.005mg) According to Red Bull, It is a combination of all the ingredients together, which result in Red Bulls benefits (Red Bull, Ingredients).. The packaging process of Red Bull is fully done in Austria. And the supplier of Red Bulls cans is Rexam, and they are considered to be the worlds largest provider of beverage cans. Rexam manufactures different types of cans for different industries, however almost half of their revenues come from Coca-Cola and Pepsi Cola. Moreover, industry estimates present that Rexam gained about $22 million from the sales of Red Bull cans (How Does Red Bull Package Its Product?). Primary Activity: Marketing and Sales: With the control of 70% of the à ¢Ã¢â¬Å¡Ã ¤1.6 billion market (about à ¢Ã¢â¬Å¡Ã ¤1.12 billion), Red Bull has achieved all of this through intensive unconventional marketing strategies. Targeting young people, mainly the Y-generation, Red Bull has utilized eccentric marketing tools that has extremely effective on the target market. The strategy of sponsoring local activities like the Red Bull music academy in the USA, parachuting in South Africa, Go-Karts in Kuwait, and many more in different countries has achieved its target of attracting its target market which gets excited when viewing such sports. Some of the strategies used for marketing Red Bull include: Using pick-up trucks as mobile displays, painted blue and silver with a giant can of the drink mounted on top of the vehicle. Designed to be eye-catching, these devices were aimed at promoting the red bull brand as youthful and slightly off-the-wall. Cans of the drink were also given out free to people on the street who had been identified as being in need of energy. Red Bull was given to club DJs, empty cans would also be left on tables in hot spots such as trendy bars, clubs and pubs. Secondary Activity: Technology The information about the technology that Red Bull uses was quite scares. However we could safely say that Red Bull little activity done on their RD side because Red Bull does enjoy any sort of economies of scale. Red Bull has only one main product, which is the Red Bull energy drink and recently they introduced the new Red Bull energy drink sugar-free. Hence, the main difference between the original Red Bull drink and the sugar-free drink is that it has 0g of sucrose and 0g of glucose, where the original product has 21.5g of sucrose and 5.25g of glucose. Moreover, each sugar-free drink has only 8 calories (EU)/ 10 calories (USA), yet it does not loose any of its energetic effects (Red Bull, Ingredients). Secondary Activity: Human Recourse Red Bull is famous for practicing what they preach, especially when it comes to recruitment. Due to the fact that Red Bull promotes their product as a Hip and young product, they make sure to recruit staffs that are young, in touch with youth culture, dynamic and innovative. For example, they achieve that by recruiting university students as student brand managers to promote its product among young student groups (What Sort of People Work For Red Bull?). However their recruiting does not happen by Red Bull themselves, but they makes sure that it is implemented by all of the outsourced activities. However, it is known that most of Red Bulls 1,600 employees are marketing experts and are the real movers of the Red Bull drink (Marketing Eye, Red Bull Car). Group Customers and Market Segmentation As it is known any successful company should have a certain customer group. The customers that were targeted by Red Bull were the ones that were looking for excitement, alertness, and concentration depending on the age, status, and lifestyle. Four consumer categories were Red Bulls target under the age of 16-30: students, club people, sport people, and employees. College students were the main target of Red Bull. Since college students look for something that would enhance their concentration on doing their assignments and projects, and staying overnight for studying for exams then Red Bull is the best solution for them. It would improve their concentration in their studying Moreover; Red Bull has used this group to enhance their promotion. According to Biz/ed, throw parties those students were emboldened to market the product in the campuses of the universities as what they call them student brand managers. Those students collect the information and make a report of a market data research to the company. Depending on that strategy and the youth generation (high school and colleges students), Red Bull was able to spread the reputation and the popularity of the drink and concentrating on supplying the product rather than applying the traditional marketing ways of promotion (A Look at a Key Feature of Red Bulls Business). The second category of Red Bull customers are the night club people, since the drink has some substances that would increase the persons emotional status. Moreover, Red Bull is offered in the nightclubs depending on the cultural background. For example, nightclubs in Dubai offer Red Bull for the people who do not drink alcohol like the Muslims, which made it a major substitute for alcohol to that group. However, Red Bull is still individually mixed with alcohol to create both the Red Bull highness and the alcohol sensation. Furthermore, Red Bull has also made music events for those groups of customers like the Red Bull Music Academy in 2005 in Seattle, Washington in the United States. (Red Bull Music Academy 2005) For the physical exertion that the drink offers, Red Bull has also promoted the product for the sport people. Among those people, there are the athletes, the racing drivers, the airborne-sport people, water-sport people, the bikers, the skateboarders, and the skiers. Red Bull highly endorsed this group with many sport festivals, and one of the famous one among those is the Red Bull Dolomite Man that took place in Austria in 2005. (Red Bull Dolomite Man) Red Bulls minor groups are the white-collar and the blue-collar workers. Red Bull can support white-collar workers to concentrate more on the job to improve their performance, and it would also help them stay overnight if he or she needed. The drink would also allow the blue-collar workers to work extra hours with out the feeling of exhaustions for the physical exertion that the drink provides. However, Red Bull did not concentrate on this group, so there were no special efforts directed towards them. Within the four groups, there a considerable amount of customers who look for diet product. For that category, Red Bull produced the sugar-free Red Bull to combine the diet customers with rest of the customers that are within the four groups. Business Level and Generic Strategy In the generic strategy Red Bull there are two views, there is a generic strategy from energy drink market perspective, and there is a generic strategy from soft drink market perspective. From the energy drink market perspective, since Red Bull has few economies of scope, the strategy adopted by Red Bull to follow is differentiation. The price of the drink is about 5Dhs in the UAE, which shows the clear differentiation of the product, especially in a market where every body is competing on the same customer segment. According to Biz/ed, Red Bull was able to build a strong brand image through: using Red Bull cars that had big cans on them, giving free cans to people, and providing Red Bull cans to club DJs (A Look at a Key Feature of Red Bulls Business). This strategy made Red Bull to be the market leader of 70% market in the energy drink market. From the soft drink market industry wide perspective Red Bull applies the Focused-differentiation generic strategy. Red Bull has a very good brand image in terms of soft drinks industry. The drink can only maintain this image through focus-
Sunday, October 13, 2019
Museum Collection Essay :: essays research papers
à à à à à Collection remains the predominant reason for many a museumââ¬â¢s existence. Most museums collect because they believe that objects are important and evocative survival of human civilization worthy of careful study and powerful educational impact. They carefully preserve their holdings as to transmit important information to the present generation and posterity. Art museums are said to concentrate on beauty and their mission is often defined as the direct transmission of the artistââ¬â¢s aesthetic understanding to the beholder through the picture or object. History museums treat artifacts or objects as social documents, and are especially interested in ethnography and social history. Other museums, such as science museums and botanical gardens, focus on gathering specimens for identification or establishing collections of the living. à à à à à It is fundamental to have a plan when establishing a museum. A museum should pick a certain period or theme for its collection because an encyclopedic one would be too financially difficult. Next, a location must be chosen to house the collection. To determine this, local interest and economy, physical space, and the neighboring museums must be considered. Sports events, theme parks, and neighboring museums can be a competitive factor, but other museums could also be useful for exchanges. à à à à à There are three main museum methods for acquisition of objects. Gifts and bequests are the most common kind of collections, with many smaller museums totally dependent on these. A deed of gift is drawn up and the museum tries to ensure that there are ââ¬Å"no restrictionsâ⬠, so that in the future, there will be no conflicts with the donorââ¬â¢s family. Larger or wealthier museums also acquire objects by purchase from private sources, dealers, or at auction. Items must be determined to be suitable by a number of sources. Exchange or loan is also used to mutually benefit and improve collections. This method allows a museum to save money, free storage space, and increase advertising. Formal exchange is difficult though, because materials to be traded are usually uneven in value, so sale or extended loan is more feasible.
Saturday, October 12, 2019
Access to Information - The Widening Gap Essay -- Exploratory Essays R
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Friday, October 11, 2019
Islamic cultures Essay
1. Ã Islamic cultures in the European Middle Ages were comparably more advanced and better than the Christianity.Ã Islamic cities in the Middle Ages were thriving and became the centers of trade and economy. Islamic merchants bought and sold goods from across Africa, Asia and Europe.Ã New technologies such as windmill, block printing as well as new methods of weaving, which were developed in China were brought to Europe by Islamic merchants. Moreover, Islamic cultures during this period were considered mixed and multi-ethnic as it borrowed from the cultures of the people that Muslims conquered or interacted during trading.Ã Greek works by early scientists and mathematicians were interpreted into Arabic and used by Islamic Arabs.Ã Islamic cities also became centers for art and learning. Since Islamic society during the Middle Ages valued scholarship Islamic cities became major sites of major libraries and scholarships. 2. Ã Europe provided a route and area for Islamic culture to flourish. In terms of trade, Europe provided the Islamic empires with raw materials while Asia became the center of trade and commerce. Ã Europe also became an avenue of the both Islam and Christianity. Ã Initially, Islam swept mostly all throughout Asia and Europe on the other hand was mainly dominated by Christianity.Ã But eventually, Islam conquered Europe as well which led to the conversion of many parts of Europe into Islam particularly Spain.Ã Islamic Europe were also comparable far more superior to those among European Christians, and Islamic cultures were responsible for bringing Asian innovations into Europe.
Thursday, October 10, 2019
The Vampire Diaries: The Awakening Chapter Twelve
Elena revolved slowly before the full-length mirror in Aunt Judith's bedroom. Margaret sat at the foot of the big four-poster bed, her blue eyes large and solemn with admiration. ââ¬Å"I wish I had a dress like that for trick-or-treat,â⬠she said. ââ¬Å"I like you best as a little white cat,â⬠said Elena, dropping a kiss between the white velvet ears attached to Margaret's headband. Then she turned to her aunt, who stood by the door with needle and thread ready. ââ¬Å"It's perfect,â⬠she said warmly. ââ¬Å"We don't have to change a thing.â⬠The girl in the mirror could have stepped out of one of Elena's books on the Italian Renaissance. Her throat and shoulders were bare, and the tight bodice of the ice-blue dress showed off her tiny waist. The long, full sleeves were slashed so that the white silk of the chemise underneath showed through, and the wide, sweeping skirt just brushed the floor all around her. It was a beautiful dress, and the pale clear blue seemed to heighten the darker blue of Elena's eyes. As she turned away, Elena's gaze fell on the old-fashioned pendulum clock above the dresser. ââ¬Å"Oh, no-it's almost seven. Stefan will be here any minute.â⬠ââ¬Å"That's his car now,â⬠said Aunt Judith, glancing out the window. ââ¬Å"I'll go down and let him in.â⬠ââ¬Å"That's all right,â⬠said Elena briefly. ââ¬Å"I'll meet him myself. Good-bye, have a good time trick-or-treating!â⬠She hurried down the stairs. Here goes, she thought. As she reached for the doorknob, she was reminded of that day, nearly two months ago now, when she'd stepped directly into Stefan's path in European History class. She'd had this same feeling of anticipation, of excitement and tension. I just hope this turns out better than that plan did, she thought. For the last week and a half, she'd pinned her hopes to this moment, to this night. If she and Stefan didn't come together tonight, they never would. The door swung open, and she stepped back with her eyes down, feeling almost shy, afraid to see Stefan's face. But when she heard his sharp indrawn breath, she looked up quickly-and felt her heart go cold. He was staring at her in wonder, yes. But it was not the wondering joy she'd seen in his eyes that first night in his room. This was something closer to shock. ââ¬Å"You don't like it,â⬠she whispered, horrified at the stinging in her eyes. He recovered swiftly, as always, blinking and shaking his head. ââ¬Å"No, no, it's beautiful. You're beautiful.â⬠Then why are you standing there looking as if you'd seen a ghost? she thought. Why don't you hold me, kiss me-something! ââ¬Å"You look wonderful,â⬠she said quietly. And it was true; he was sleek and handsome in the tux and cape he'd donned for his part. She was surprised he'd agreed to it, but when she'd made the suggestion he'd seemed more amused than anything else. Just now, he looked elegant and comfortable, as if such clothes were as natural as his usual jeans. ââ¬Å"We'd better go,â⬠he said, equally quiet and serious. Elena nodded and went with him to the car, but her heart was no longer merely cold; it was ice. He was further away from her than ever, and she had no idea how to get him back. Thunder growled overhead as they drove to the high school, and Elena glanced out of the car window with dull dismay. The cloud cover was thick and dark, although it hadn't actually begun to rain yet. The air had a charged, electric feel, and the sullen purple thunderheads gave the sky a nightmarish look. It was a perfect atmosphere for Halloween, menacing and otherworldly, but it woke only dread in Elena. Since that night at Bonnie's, she'd lost her appreciation for the eerie and uncanny. Her diary had never turned up, although they'd searched Bonnie's house top to bottom. She still couldn't believe that it was really gone, and the idea of a stranger reading her most private thoughts made her feel wild inside. Because, of course, it had been stolen; what other explanation was there? More than one door had been open that night at the McCullough house; someone could have just walked in. She wanted tokill whoever had done it. A vision of dark eyes rose before her. That boy, the boy she'd almost given in to at Bonnie's house, the boy who'd made her forget Stefan. Was he the one? She roused herself as they pulled up to the school and forced herself to smile as they made their way through the halls. The gym was barely organized chaos. In the hour since Elena had left, everything had changed. Then, the place had been full of seniors: Student Council members, football players, the Key Club, all putting the finishing touches on props and scenery. Now it was full of strangers, most of them not even human. Several zombies turned as Elena came in, their grinning skulls visible through the rotting flesh of their faces. A grotesquely deformed hunchback limped toward her, along with a corpse with livid white skin and hollow eyes. From another direction came a werewolf, its snarling muzzle covered with blood, and a dark and dramatic witch. Elena realized, with a jolt, that she couldn't recognize half these people in their costumes. Then they were around her, admiring the ice-blue gown, announcing problems that had developed already. Elena waved them quiet and turned toward the witch, whose long dark hair flowed down the back of a tight-fitting black dress. ââ¬Å"What is it, Meredith?â⬠she said. ââ¬Å"Coach Lyman's sick,â⬠Meredith replied grimly, ââ¬Å"so somebody got Tanner to substitute.â⬠ââ¬Å"Mr.Tanner ?â⬠Elena was horrified. ââ¬Å"Yes, and he's making trouble already. Poor Bonnie's just about had it. You'd better get over there.â⬠Elena sighed and nodded, then made her way along the twisting route of the Haunted House tour. As she passed through the grisly Torture Chamber and the ghastly Mad Slasher Room, she thought they had almost builttoo well. This place was unnerving even in the light. The Druid Room was near the exit. There, a cardboard Stonehenge had been constructed. But the pretty little druid priestess who stood among the rather realistic-looking monoliths wearing white robes and an oak-leaf garland looked ready to burst into tears. ââ¬Å"But you'vegot to wear the blood,â⬠she was saying pleadingly. ââ¬Å"It's part of the scene; you're a sacrifice.â⬠ââ¬Å"Wearing these ridiculous robes is bad enough,â⬠replied Tanner shortly. ââ¬Å"No one informed me I was going to have to smear syrup all over myself.â⬠ââ¬Å"It doesn't really get onyou ,â⬠said Bonnie. ââ¬Å"It's just on the robes and on the altar. You're a sacrifice,â⬠she repeated, as if somehow this would convince him. ââ¬Å"As for that,â⬠said Mr. Tanner in disgust, ââ¬Å"the accuracy of this whole setup is highly suspect. Contrary to popular belief, the druids didnot build Stonehenge; it was built by a Bronze Age culture that-â⬠Elena stepped forward. ââ¬Å"Mr. Tanner, that isn't really the point.â⬠ââ¬Å"No, it wouldn't be, to you,â⬠he said. ââ¬Å"Which is why you and your neurotic friend here are both failing history.â⬠ââ¬Å"That's uncalled for,â⬠said a voice, and Elena looked quickly over her shoulder at Stefan. ââ¬Å"Mister Salvatore,â⬠said Tanner, pronouncing the words as if they meant Now my day is complete . ââ¬Å"I suppose you have some new words of wisdom to offer. Or are you going to give me a black eye?â⬠His gaze traveled over Stefan, who stood there, unconsciously elegant in his perfectly tailored tux, and Elena felt a sudden shock of insight. Tanner isn't really that much older than we are, she thought. He looks old because of that receding hairline, but I'll bet he's in his twenties. Then, for some reason, she remembered how Tanner had looked at Homecoming, in his cheap and shiny suit that didn't fit well. I'll bet he never even made it to his own homecoming, she thought. And, for the first time, she felt something like sympathy for him. Perhaps Stefan felt it, too, for although he stepped right up to the little man, standing face-to-face with him, his voice was quiet. ââ¬Å"No, I'm not. I think this whole thing is getting blown out of proportion. Why don'tâ⬠¦Ã¢â¬ Elena couldn't hear the rest, but he was speaking in low, calming tones, and Mr. Tanner actually seemed to be listening. She glanced back at the crowd that had gathered behind her: four or five ghouls, the werewolf, a gorilla, and a hunchback. ââ¬Å"All right, everything's under control,â⬠she said, and they dispersed. Stefan was taking care of things, although she was not sure how, since she could see only the back of his head. The back of his head â⬠¦ For an instant, an image flashed before her of the first day of school. Of how Stefan had stood in the office talking to Mrs. Clarke, the secretary, and of how oddly Mrs. Clarke had acted. Sure enough, when Elena looked at Mr. Tanner now, he wore the same slightly dazed expression. Elena felt a slow ripple of disquiet. ââ¬Å"Come on,â⬠she said to Bonnie. ââ¬Å"Let's go up front.â⬠They cut straight through the Alien Landing Room and the Living Dead Room, slipping between the partitions, coming out in the first room where visitors would enter and be greeted by a werewolf. The werewolf had taken his head off and was talking to a couple of mummies and an Egyptian princess. Elena had to admit that Caroline looked good as Cleopatra, the lines of that bronzed body frankly visible through the sheer linen sheath she wore. Matt, the werewolf, could hardly be blamed if his eyes kept straying downward from Caroline's face. ââ¬Å"How's it going here?â⬠said Elena with forced lightness. Matt started slightly, then turned toward her and Bonnie. Elena had scarcely seen him since the night of Homecoming, and she knew that he and Stefan had drawn apart, too. Because of her. And though Matt could hardly be blamed forthat , either, she could tell how much it hurt Stefan. ââ¬Å"Everything's fine,â⬠said Matt, looking uncomfortable. ââ¬Å"When Stefan finishes with Tanner, I think I'll send him up here,â⬠Elena said. ââ¬Å"He can help bring people in.â⬠Matt lifted one shoulder indifferently. Then he said, ââ¬Å"Finishes what with Tanner?â⬠Elena looked at him in surprise. She could have sworn he'd been in the Druid Room a minute ago to see it. She explained. Outside, thunder rumbled again, and through the open door Elena saw a flash light the night sky. There was another, louder clap of thunder a few seconds later. ââ¬Å"I hope it doesn't rain,â⬠Bonnie said. ââ¬Å"Yes,â⬠said Caroline, who had been standing silent while Elena spoke to Matt. ââ¬Å"It would be such apity if nobody came.â⬠Elena glanced at her sharply and saw open hatred in Caroline's narrow, catlike eyes. ââ¬Å"Caroline,â⬠she said impulsively, ââ¬Å"look. Can't you and I call it quits? Can't we forget what's happened and start over?â⬠Under the cobra on her forehead, Caroline's eyes widened and then slitted again. Her mouth twisted, and she stepped closer to Elena. ââ¬Å"I willnever forget,â⬠she said, and then she turned and left. There was a silence, Bonnie and Matt looking at the floor. Elena stepped over to the doorway to feel cool air on her cheeks. Outside she could see the field and the tossing branches of the oak trees beyond, and once again she was overcome with that strange feeling of foreboding. Tonight's the night, she thought wretchedly. Tonight's the night when it all happens. But what ââ¬Å"itâ⬠was, she had no idea. A voice sounded through the transformed gym. ââ¬Å"All right, they're about to let the line in from the parking lot. Cut the lights, Ed!â⬠Suddenly, gloom descended and the air was filled with groans and maniacal laughter, like an orchestra tuning up. Elena sighed and turned. ââ¬Å"Better get ready to start herding them through,â⬠she told Bonnie quietly. Bonnie nodded and disappeared into the darkness. Matt had donned his werewolf head, and was turning on a tape deck that added eerie music to the cacophony. Stefan came around the corner, his hair and clothing melting into the darkness. Only his white shirtfront showed up clearly. ââ¬Å"Everything worked out with Tanner,â⬠he said. ââ¬Å"Is there anything else I can do?â⬠ââ¬Å"Well, you could work here, with Matt, bringing people inâ⬠¦Ã¢â¬ Elena's voice trailed off. Matt was bent over the tape deck, minutely adjusting the volume, not looking up. Elena looked at Stefan and saw his face was tight and blank. ââ¬Å"Or you could go into the boys' locker room and be in charge of coffee and things for the workers,â⬠she finished tiredly. ââ¬Å"I'll go to the locker room,â⬠he said. As he turned away, she noticed a slight faltering in his step. ââ¬Å"Stefan? Are you all right?â⬠ââ¬Å"Fine,â⬠he said, recovering his balance. ââ¬Å"A little tired, that's all.â⬠She watched him go, her chest feeling heavier every minute. She turned to Matt, meaning to say something to him, but at that moment the line of visitors reached the door. ââ¬Å"Show's on,â⬠he said, and crouched in the shadows. Elena moved from room to room, troubleshooting. In years before, she had enjoyed this part of the night the most, watching the gruesome scenes being acted out and the delicious terror of the visitors, but tonight there was a feeling of dread and tension underlying all her thoughts. Tonight's the night, she thought again, and the ice in her chest seemed to thicken. A Grim Reaper-or at least that was what she supposed the hooded figure in black robes was-passed by her, and she found herself absent-mindedly trying to remember if she had seen it at any of the Halloween parties. There was something familiar about the way the figure moved. Bonnie exchanged a harassed smile with the tall, slender witch who was directing traffic into the Spider Room. Several junior high boys were slapping at the dangling rubber spiders and shouting and generally making a nuisance of themselves. Bonnie hustled them on into the Druid Room. Here the strobe lights gave the scene a dreamlike quality. Bonnie felt a grim triumph to see Mr. Tanner stretched out on the stone altar, his white robes heavily stained with blood, his eyes glaring at the ceiling. ââ¬Å"Cool!â⬠shouted one of the boys, racing up to the altar. Bonnie stood back and grinned, waiting for the bloody sacrifice to rear up and scare the wits out of the kid. But Mr. Tanner didn't move, even when the boy plunged a hand into the pool of blood by the sacrifice's head. That's strange, Bonnie thought, hurrying up to prevent the kid from grabbing the sacrificial knife. ââ¬Å"Don't do that,â⬠she snapped, so he held up his gory hand instead, and it showed red in every sharp flash of the strobe. Bonnie felt a sudden irrational fear that Mr. Tanner was going to wait until she bent over him and then makeher jump. But he just kept staring at the ceiling. ââ¬Å"Mr. Tanner, are you okay? Mr. Tanner? Mr. Tanner!â⬠Not a movement, not a sound. Not a flicker of those wide white eyes. Don't touch him, something in Bonnie's mind told her suddenly and urgently. Don't touch him don't touch him don't touchâ⬠¦ Under the strobe lights she saw her own hand move forward, saw it grasp Mr. Tanner's shoulder and shake it, saw his head flop bonelessly toward her. Then she saw his throat. Then she began to scream. Elena heard the screams. They were shrill and sustained and unlike any other sounds in the Haunted House, and she knew at once that they were no joke. Everything after that was a nightmare. Reaching the Druid Room at a run, she saw a tableau, but not the one prepared for visitors. Bonnie was screaming, Meredith holding her shoulders. Three young boys were trying to get out of the curtained exit, and two bouncers were looking in, blocking their way. Mr. Tanner was lying on the stone altar, sprawled out, and his faceâ⬠¦ ââ¬Å"He's dead,â⬠Bonnie was sobbing, the screams turning into words. ââ¬Å"Oh, God, the blood's real, and he's dead. Itouched him, Elena, and he's dead, he's really deadâ⬠¦Ã¢â¬ People were coining into the room. Someone else began screaming and it spread, and then everyone was trying to get out, pushing each other in panic, knocking into the partitions. ââ¬Å"Get the lights on!â⬠Elena shouted, and heard the shout taken up by others. ââ¬Å"Meredith, quick, get to a phone in the gym and call an ambulance, call the policeâ⬠¦ Get those lightson !â⬠When the lights snapped on, Elena looked around, but she could see no adults, no one entitled to take charge of the situation. Part of her was ice-cold, her mind racing as it tried to think what to do next. Part of her was simply numb with horror. Mr. Tannerâ⬠¦ She had never liked him, but somehow that only made it worse. ââ¬Å"Get all the kids out of here. Everybody but staff out,â⬠she said. ââ¬Å"No! Shut the doors! Don't let anybody out until the police get here,â⬠shouted a werewolf beside her, taking off his mask. Elena turned in astonishment at the voice and saw that it was not Matt, it was Tyler Smallwood. He'd been allowed back in school only this week, and his face was still discolored from the beating he had taken at Stefan's hands. But his voice had the ring of authority, and Elena saw the bouncers close the exit door. She heard another door close across the gym. Of the dozen or so people crowded into the Stonehenge area, Elena recognized only one as a worker. The rest were people she knew from school, but none she knew well. One of them, a boy dressed as a pirate, spoke to Tyler. ââ¬Å"You meanâ⬠¦ you think somebody in here did it?â⬠ââ¬Å"Somebody in here did it, all right,â⬠said Tyler. There was a queer, excited sound to his voice, as if he were almost enjoying this. He gestured to the pool of blood on the rock. ââ¬Å"That's still liquid; it can't have happened too long ago. And look at the way his throat's cut. The killer must have done it withthat .â⬠He pointed to the sacrificial knife. ââ¬Å"Then the killer might be here right now,â⬠whispered a girl in a kimono. ââ¬Å"And it's not hard to guess who it is,â⬠said Tyler. ââ¬Å"Somebody who hated Tanner, who was always getting in arguments with him. Somebody who was arguing with him earlier tonight. I saw it.â⬠Soyou were the werewolf in this room, thought Elena dazedly. But what were you doing here in the first place? You're not on staff. ââ¬Å"Somebody who has a history of violence,â⬠Tyler was continuing, his lips drawing back from his teeth. ââ¬Å"Somebody who, for all we know, is a psychopath who came to Fell's Church just to kill.â⬠ââ¬Å"Tyler, what are you talking about?â⬠Elena's dazed feeling had burst like a bubble. Furious, she stepped toward the tall, husky boy. ââ¬Å"You're crazy!â⬠He gestured at her without looking at her. ââ¬Å"So says his girlfriend-but maybe she's a little prejudiced.â⬠ââ¬Å"And maybeyou're a little prejudiced, Tyler,â⬠said a voice from behind the crowd, and Elena saw a second werewolf pushing his way into the room. Matt. ââ¬Å"Oh, yeah? Well, why don't you tell us what you know about Salvatore? Where does he come from? Where's his family? Where did he get all that money?â⬠Tyler turned to address the rest of the crowd. ââ¬Å"Who knowsanything about him?â⬠People were shaking their heads. Elena could see, in face after face, distrust blossoming. The distrust of anything unknown, anything different. And Stefan was different. He was the stranger in their midst, and just now they needed a scapegoat. The girl in the kimono began, ââ¬Å"I heard a rumor-â⬠ââ¬Å"That's all anybody's heard, rumors!â⬠Tyler said. ââ¬Å"No one really knows a thing about him. But there's one thing Ido know. The attacks in Fell's Church started the first week of school-which was the week Stefan Salvatore came.â⬠There was a swelling murmur at this, and Elena herself felt a shock of realization. Of course, it was all ridiculous, it was just a coincidence. But what Tyler was saying was true. The attacks had started when Stefan arrived. ââ¬Å"I'll tell you something else,â⬠shouted Tyler, gesturing at them to be quiet. ââ¬Å"Listen to me! I'll tell you something else!â⬠He waited until everyone was looking at him and then said slowly, impressively, ââ¬Å"He was in the cemetery the night Vickie Bennett was attacked.â⬠ââ¬Å"Sure he was in the cemetery-rearranging your face,â⬠said Matt, but his voice lacked its usual strength. Tyler grabbed the comment and ran with it. ââ¬Å"Yes, and he almost killed me. And tonight somebodydid kill Tanner. I don't know whatyou think, but I think he did it. I think he's the one!â⬠ââ¬Å"But where is he?â⬠shouted someone from the crowd. Tyler looked around. ââ¬Å"If he did it, he must still be here,â⬠he shouted. ââ¬Å"Let's find him.â⬠ââ¬Å"Stefan hasn't done anything! Tyler-â⬠cried Elena, but the noise from the crowd overrode her. Tyler's words were being taken up and repeated.Find himâ⬠¦ find him . . .find him . Elena heard it pass from person to person. And the faces in the Stonehenge Room were filled with more than distrust now; Elena could see anger and a thirst for vengeance in them, too. The crowd had turned into something ugly, something beyond controlling. ââ¬Å"Where is he, Elena?â⬠said Tyler, and she saw the blazing triumph in his eyes. Hewas enjoying this. ââ¬Å"I don't know,â⬠she said fiercely, wanting to hit him. ââ¬Å"He must still be here! Find him!â⬠someone shouted, and then it seemed everyone was moving, pointing, pushing, at once. Partitions were being knocked down and shoved aside. Elena's heart was pounding. This was no longer a crowd; it was a mob. She was terrified of what they would do to Stefan if they did find him. But if she tried to go warn him, she would lead Tyler right to him. She looked around desperately. Bonnie was still staring into Mr. Tanner's dead face. No help there. She turned to scan the crowd again, and her eyes met Matt's. He was looking confused and angry, his blond hair ruffled up, cheeks flushed and sweaty. Elena put all her strength of will into a look of pleading. Please, Matt, she thought. You can't believe all this. You know it isn't true. But his eyes showed that hedidn't know. There was a tumult of bewilderment and agitation in them. Please, thought Elena, gazing into those blue eyes, willing him to understand. Oh, please, Matt, only you can save him. Even if you don't believe, please try to trustâ⬠¦ pleaseâ⬠¦ She saw the change come over his face, the confusion lifting as grim determination appeared. He stared at her another moment, eyes boring into hers, and nodded once. Then he turned and slipped into the milling, hunting crowd. Matt knifed through the crowd cleanly until he got to the other side of the gym. There were some freshmen standing near the door to the boys' locker room; he brusquely ordered them to start moving fallen partitions, and when their attention was distracted he jerked the door open and ducked inside. He looked around quickly, unwilling to shout. For that matter, he thought, Stefan must have heard all the racket going on in the gym. He'd probably already cut out. But then Matt saw the black-clad figure on the white tile floor. ââ¬Å"Stefan! What happened?â⬠For a terrible instant, Matt thought he was looking down on a second dead body. But as he knelt by Stefan's side, he saw movement. ââ¬Å"Hey, you're okay, just sit up slowlyâ⬠¦ easy. Are you all right, Stefan?â⬠ââ¬Å"Yes,â⬠said Stefan. He didn't look okay, Matt thought. His face was dead white and his pupils were dilated hugely. He looked disoriented and sick. ââ¬Å"Thank you,â⬠he said. ââ¬Å"You may not thank me in a minute. Stefan, you've got to get out of here. Can't you hear them? They're after you.â⬠Stefan turned toward the gym, as if listening. But there was no comprehension on his face. ââ¬Å"Who's after me? Why?â⬠ââ¬Å"Everybody. It doesn't matter. What matters is that you've got to get out before they come in here.â⬠As Stefan continued simply to stare blankly, he added, ââ¬Å"There's been another attack, this time on Tanner, Mr. Tanner. He's dead, Stefan, and they think you didit .â⬠Now, at last, he saw understanding come to Stefan's eyes. Understanding and horror and a kind of resigned defeat that was more frightening than anything Matt had seen tonight. He gripped Stefan's shoulder hard. ââ¬Å"Iknow you didn't,â⬠he said, and at that moment it was true. ââ¬Å"They'll realize that, too, when they can think again. But meanwhile, you'd better get out.â⬠ââ¬Å"Get outâ⬠¦ yes,â⬠said Stefan. The look of disorientation was gone, and there was a searing bitterness in the way he pronounced the words. ââ¬Å"I willâ⬠¦ get out.â⬠ââ¬Å"Stefanâ⬠¦Ã¢â¬ ââ¬Å"Matt.â⬠The green eyes were dark and burning, and Matt found he could not look away from them. ââ¬Å"Is Elena safe? Good. Then, take care of her. Please.â⬠ââ¬Å"Stefan, what are you talking about? You're innocent; this will all blow overâ⬠¦Ã¢â¬ ââ¬Å"Just take care of her, Matt.â⬠Matt stepped back, still looking into those compelling green eyes. Then, slowly, he nodded. ââ¬Å"I will,â⬠he said quietly. And watched Stefan go.
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